This is a fourth video post on providing tactile graphic rich environments for preschool and elementary students. This post will provide some focus and discussion on a student’s progression with drawing and how he uses the APH Draftsman Tool.
Like his peers, the themes of Logan’s drawings become more complex including magical beasts with varied shapes, attributes, and abilities and more details such as claws, wings, and teeth. Logan is also using more textures to represent things like scales, hair, or feathers. Also, he uses conventions and symbolic marks such as lines that indicate running or “sparks” for magical powers.
Drawing progression
Marks that are not recognizable visually (to others), but Logan can describe as part of a story like “that’s the baby lizard”
Forms more recognizable visually, like a circle with lines for an animal with legs
Stick people and animals, more details such as wings and tails
Use of drawing to illustrate academic fiction and non-fiction writing assignments
Bodies, arms and legs of people, animals, and creatures represented with shapes such as oval body of an animal or rectangular shapes for a shirt on a person
Textures and fills added to represent features such as fur, scales, or spikes
Multiple characters and action represented, such as a dragon breathing fire or flying
More details that show the setting, like a path that characters follow or a portal to another world
Accurately repeating same element
Growing ability to plan use of space, such as placing body in middle and leaving room for head and tail.
Elaborate drawings with layers of elements and story line, like creatures with superpowers
The ability to copy drawing from a 2D tactile example
Instruction in and application of technical understanding, such as using proportional guidelines to draw face and body
Creating multiple drawings of the same thing in order to practice and achieve desired final images
The school art teacher shared that, “There is always a narrative with the drawings.” Like the other kids, his drawings include animals or imaginary beings on a journey quest or shows a portal to another world.
Image: Logan’s drawing: Self-portrait with his dog drawn on his shirt.
Note: The drawing film is scotch taped to the table top so that it does not move as Logan explores his tactile drawing.
Help make meaning out of tactile imagery – teach salient features and build conceptual understanding, learn from your student
Tactile details in drawings are symbols for things in the world and concepts (just like the braille alphabet are symbols for letter names and letter sounds)
Drawing is universal, purposeful, and needed and follows a developmental progression whether it is visual or tactile – provide the tools!
Support inclusion and access: make student’s tactile drawings visually accessible, provide and encourage use of tactile drawing tools by sighted peers and family
Late elementary strategies to support fluency with tactile pictures and drawing
Student will be gaining fluency with graphics, diagrams, and academic tactile materials – have student create materials also
Support student in art class to access as much of the instruction as possible
The purpose and meaning in drawing can develop in the same way for a blind student as it does for sighted peers
Copy from models
Create swell visual/tactile graphics of student’s artwork on drawing film – share with family
When student projects displayed, create visual/tactile versions for display for drawing film drawings
Iterations – practice, practice, practice, refine
Review past work, looking at your drawings brings you back to that time and those stories
Learn from your student, ask questions, see what works
Encourage the process not the product, encourage the same language other kids are using about their drawings
Describe what’s happening socially, who is drawing what, have other kids describe their drawing, let student know other kids decide to restart or erase mistakes and repeat same drawings
Learn your student’s representational language
Consider interdependent projects where student is collaborating and directing sighted adult or peer in art making process (e.g., do you want a mountain background or ocean background for your creature? What colors do you want here?)